Key concept art for Brutalist building reminiscent of an airport terminal of sorts
Key concept art for a technical room with items and props specified by the client
Supporting sketches before undergoing several rounds of iterations and refinement
Tavern concept with a hidden backroom as specified by client
Hidden backroom reminiscent of the terminal concept
Throne room concept as specified by client
Pixel 'City Map' key visual, brief as specified by client for a retro game under development.
Key banner illustration, specified to draw and render in 4 different styles
Panel composition and lineart
Lighter tone render
Darker tone render
Key banner graphic design, specified to draw and render.
Banner mockups
Cardback design for Client (TBA) key campaign to be released on Kickstarter 2025
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